bonus bBaseAtk,-BaseLevel; bonus2 bHPDrainRate,-1000,-2;
autobonus "{ bonus bAllStats,BaseLevel/10; bonus bMaxHPrate,BaseLevel/10; bonus bFlee,10*(BaseLevel/10); bonus bBaseAtk,10*(BaseLevel/10); bonus bMatk,10*(BaseLevel/10); }",10,10000,BF_WEAPON|BF_MAGIC;
bonus2 bHPDrainRate,1000,2;
bonus bAtkRate,BaseLevel/5; bonus bMatkRate,BaseLevel/5; bonus bPerfectHitAddRate,25;