.@r = getequiprefinerycnt(EQI_GARMENT)/3; bonus bCritical,5*.@r; bonus bLongAtkRate,5*.@r; bonus2 bSkillAtk,"LG_RAYOFGENESIS",5*.@r; bonus2 bSkillAtk,"LG_SHIELDPRESS",5*.@r; bonus2 bSkillAtk,"LG_CANNONSPEAR",5*.@r;