bonus bAspdRate,15; bonus bPerfectHitAddRate,35;
bonus2 bSkillUseSP,"SR_RAMPAGEBLASTER",130; bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-500;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) { bonus bNoWalkDelay; autobonus3 "{ bonus bPerfectHitAddRate,100; }",50,3000,"GN_CART_TORNADO"; /*Unknow Rate*/ }
autobonus "{ bonus bStr,200; }",50,5000,BF_WEAPON,"{ active_transform 2221,5000; }";
if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) { bonus bLongAtkRate,25; bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-3000; }