bonus bVariableCastrate,-15; bonus bMatkRate,10;
.@r = getequiprefinerycnt(EQI_HAND_R): bonus bHit,5*.@r; bonus bAspdRate,4*.@r; bonus2 bSkillAtk,"WL_CRIMSONROCK",.@r;
.@r = getequiprefinerycnt(EQI_HAND_R): bonus bHit,5*.@r; bonus bAspdRate,4*.@r; bonus2 bSkillAtk,"WL_HELLINFERNO",10*.@r;
.@r = getequiprefinerycnt(EQI_HAND_R): bonus bHit,5*.@r; bonus bAspdRate,4*.@r; bonus2 bSkillAtk,"AB_JUDEX",5*.@r;