.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"LG_CANNONSPEAR",3*(.@r/2); bonus2 bSkillAtk,"LG_BANISHINGPOINT",3*(.@r/2);
.@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bSkillAtk,"LG_SHIELDPRESS",.@r > 5 ? (.@r - 5) * 8 : 0;
bonus2 bSkillAtk,"CR_GRANDCROSS",BaseLevel; bonus2 bVariableCastrate,"CR_GRANDCROSS",-100; bonus2 bSkillAtk,"LG_RAYOFGENESIS",BaseLevel/30; bonus2 bSkillUseSP,"LG_RAYOFGENESIS",-10;
bonus2 bSkillUseSP,"LG_BANISHINGPOINT",15; bonus2 bSkillUseSP,"LG_CANNONSPEAR",10; bonus2 bSkillUseSP,"CR_GRANDCROSS",30; bonus2 bSkillUseSP,"LG_SHIELDPRESS",5;