bonus bAspd,1; bonus bMatkRate,10;
bonus2 bAddEle,Ele_Poison,40; bonus2 bAddEle,Ele_Water,40;
.@r = getequiprefinerycnt(EQI_HAND_R); if (getskilllv("SU_SPRITEMABLE") == 1) bonus3 bAutoSpell,"WL_CRIMSONROCK",5,30; bonus2 bSkillAtk,"WL_CRIMSONROCK",10*.@r; bonus2 bMagicAtkEle,Ele_Fire,5*.@r;