bonus2 bSkillAtk,"SO_CLOUD_KILL",BaseLevel*2; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",BaseLevel*2;
bonus bBaseAtk,100; bonus bMatk,100; bonus2 bSubRace,RC_Player_Human,10; bonus2 bSubRace,RC_Player_Doram,10; skill "LK_CONCENTRATION",5;
.@r = getequiprefinerycnt(EQI_HAND_R); bonus bAtkRate,5*.@r; bonus bMatkRate,5*.@r; bonus bReduceDamageReturn,10*.@r;