bonus bAspd,2;
bonus bCritical,10;
bonus bShortAtkRate,15;
bonus bLongAtkRate,15;
bonus2 bIgnoreDefRaceRate,RC_All,50;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
bonus bDelayrate,-15;
bonus2 bSkillAtk,"GC_COUNTERSLASH",15;
bonus2 bSkillAtk,"GC_CROSSIMPACT",15;
bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;
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