bonus bMaxHPrate,15; bonus bMaxSPrate,5;
bonus2 bAddRace,RC_All,10; bonus2 bMagicAddRace,RC_All,10;
bonus bShortAtkRate,8; bonus bLongAtkRate,8; bonus2 bMagicAtkEle,Ele_All,8; if ((getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_GARMENT) + getequiprefinerycnt(EQI_SHOES)) >= 39) { bonus bIgnoreDefRace,RC_All; bonus2 bIgnoreMdefRaceRate,RC_All,100; }