bonus bVit,10; bonus bLongAtkRate,5;
bonus bLongAtkRate,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) { bonus2 bSkillAtk,"RK_DRAGONBREATH",(readparam(bVit)+readparam(bDex))/12; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",(readparam(bVit)+readparam(bDex))/12; }