bonus bMaxHP,2000; bonus bMaxSP,200; bonus2 bMagicAtkEle,Ele_Dark,40; bonus2 bMagicAtkEle,Ele_Earth,40; bonus2 bSubRace,RC_DemiHuman,15;
.@r = getequiprefinerycnt(EQI_ARMOR); if (eaclass()&EAJL_THIRD && BaseJob == Job_Wizard) bonus bMatkRate,3*.@r;