bonus bSMatk,2; bonus bMatkRate,10;
bonus2 bAddSize,Size_All,15; bonus2 bMagicAddSize,Size_All,15; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus bAspdRate,15; bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",10; bonus2 bSkillAtk,"NW_BASIC_GRENADE",10; } if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) { bonus bPAtk,5; bonus bPow,5; bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",10; bonus2 bSkillAtk,"NW_BASIC_GRENADE",10; }