bonus bMatk,20; bonus2 bMagicAddSize,Size_All,10; bonus2 bSkillAtk,"WL_CRIMSONROCK",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,"WL_CRIMSONROCK",20; }",1000,60000,"HW_MAGICPOWER";
bonus bMatk,20; bonus bDelayrate,-10; bonus2 bSkillAtk,"WL_SOULEXPANSION",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,"WL_SOULEXPANSION",20; }",1000,60000,"HW_MAGICPOWER";