bonus2 bAddRace,RC_All,10; bonus2 bAddRace,RC_Player_Human,-10; bonus2 bAddRace,RC_Player_Doram,-10;
bonus2 bAddEle,Ele_All,5;
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"IG_SHIELD_SHOOTING",.@sum;