if (getequipid(EQI_HAND_L) == 510153) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HAND_L);
bonus2 bSkillAtk,"SHC_SHADOW_STAB",5;
if (BaseLevel>=210) {
bonus bAtkRate,7;
bonus bBaseAtk,70;
}
if (BaseLevel>=220) {
bonus2 bSkillAtk,"SHC_SHADOW_STAB",5;
}
if (BaseLevel>=230) {
bonus2 bAddSize,Size_All,10;
}
if (.@sum>=14) {
bonus bShortAtkRate,10;
if (.@sum>=17) {
bonus2 bSkillAtk,"SHC_SHADOW_STAB",10;
if (.@sum>=19) {
bonus bDelayrate,-10;
if (.@sum>=21) {
bonus2 bSkillAtk,"SHC_SHADOW_STAB",10;
}
}
}
}
}
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