.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HAND_L);
bonus bAtkRate,5;
bonus2 bSkillAtk,"SS_KAGEGISSEN",10;
if (.@sum>=14) {
bonus bShortAtkRate,10;
if (.@sum>=18) {
bonus2 bSkillAtk,"SS_KAGEGISSEN",10;
if (.@sum>=22) {
bonus2 bSkillAtk,"SS_KAGEGISSEN",10;
}
}
}
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