.@r = getequiprefinerycnt(EQI_HEAD_TOP);
.@g = getenchantgrade(EQI_HEAD_TOP);
bonus2 bAddSize,Size_All,15;
bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",5;
if (.@r>=10) {
bonus bShortAtkRate,15;
bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",10;
}
if (.@g>=ENCHANTGRADE_C) {
bonus bPAtk,5;
bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",10;
}
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