.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bDelayrate,-5;
bonus2 bSkillAtk,"WL_JACKFROST",10*(.@r/2);
bonus2 bSkillAtk,"WL_CHAINLIGHTNING",10*(.@r/2);
bonus2 bMagicAddSize,Size_All,4*(.@r/3);
if (.@r>=11) {
bonus2 bSkillCooldown,"WL_JACKFROST",-2500;
bonus bVariableCastrate,-30;
}
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