.@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,50; bonus bHit,5*.@r; bonus bShortAtkRate,.@r;
.@r = getequiprefinerycnt(EQI_GARMENT); bonus bMaxSPrate,50; bonus bHealPower2,3*.@r; bonus bShortAtkRate,.@r;
bonus bFlee2,5; bonus2 bExpAddRace,RC_All,20; bonus bSpeedRate,25;
skill "LK_AURABLADE",5; bonus2 bHPDrainRate,50,8; bonus2 bHPDrainRate,20,4; autobonus3 "{ bonus2 bAddEle,Ele_All,30; }",1000,30000,"LK_CONCENTRATION";
.@r = getequiprefinerycnt(EQI_ARMOR); bonus bPerfectHitAddRate,25; if (.@r>=9) { bonus bAspdRate,20; if (.@r>=11) { bonus bUnbreakableArmor; } }
.@r = getequiprefinerycnt(EQI_ARMOR); bonus bDef,30; if (.@r>=9) { bonus bVariableCastrate,-20; if (.@r>=11) { bonus2 bResEff,Eff_Freeze,10000; } }