bonus2 bAddClass,Class_Boss,40; if (getequiprefinerycnt(EQI_GARMENT)>=14) autobonus "{ bonus bStr,250; bonus bDex,250; bonus bLuk,250; }",50,10000,BF_SHORT|BF_LONG;
bonus bMaxHPrate,15; bonus bLongAtkRate,20; bonus2 bSkillAtk,"RL_BANISHING_BUSTER",30;
bonus bMaxHPrate,15; bonus bLongAtkRate,20; bonus2 bSkillAtk,"RL_FIREDANCE",30;