if (getequiprefinerycnt(EQI_GARMENT) >= 9) { bonus2 bSubRace,RC_All,3; bonus2 bSubRace,RC_Angel,-3; }
if (getequiprefinerycnt(EQI_GARMENT)>=9) { bonus2 bResEff,Eff_Curse,10000; bonus2 bResEff,Eff_Stone,10000; }
bonus2 bAddRace,RC_Angel,3; bonus2 bAddRace,RC_Demon,3; bonus2 bAddRace,RC_Undead,3;
bonus bAllStats,1; bonus bDef,10; bonus bMdef,10;