bonus2 bMagicAddClass,Class_Boss,15; if (getequiprefinerycnt(EQI_SHOES)>=13) autobonus "{ bonus bInt,150; bonus bDex,150; bonus bLuk,150; }",50,10000,BF_WEAPON|BF_MAGIC;
bonus2 bMagicAddClass,Class_Boss,40; if (getequiprefinerycnt(EQI_SHOES)>=13) autobonus "{ bonus bInt,250; bonus bDex,250; bonus bLuk,250; }",50,10000,BF_WEAPON|BF_MAGIC;