autobonus "{ bonus bDelayrate,-50; bonus bMatkRate,25; bonus5 bAutoSpell,"AB_VITUPERATUM",1,1000,BF_MAGIC,0; }",20,5000,BF_MAGIC,"{ active_transform 2996,5000; }";
bonus bMatk,50; bonus3 bAutoSpell,"WL_SOULEXPANSION",3,20; bonus5 bAutoSpell,"WL_TELEKINESIS_INTENSE",1,20,BF_MAGIC,0;
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSubRace,RC_Player_Human,7; bonus2 bSubRace,RC_Player_Doram,7; bonus2 bSubRace,RC_DemiHuman,7; if (.@r>=12) bonus2 bMagicAddClass,Class_Boss,15;