.@r = getequiprefinerycnt(EQI_ARMOR); bonus bStr,8; bonus bDex,4; bonus bMaxHP,1350; bonus bBaseAtk,15*.@r; bonus2 bResEff,Eff_Stone,300*.@r; bonus2 bResEff,Eff_Stun,300*.@r;
.@r = getequiprefinerycnt(EQI_ARMOR); bonus bMdef,25; bonus bMaxSP,350; bonus bDelayrate,-10; bonus bMatk,15*.@r; bonus bHealPower,2*.@r;
.@r = getequiprefinerycnt(EQI_GARMENT); bonus bMaxHP,900; bonus bLongAtkDef,10; bonus2 bSubEle,Ele_Fire,2*.@r; bonus2 bSubEle,Ele_Water,2*.@r; bonus2 bSubEle,Ele_Wind,2*.@r;
.@r = getequiprefinerycnt(EQI_SHOES); bonus bMaxHP,100*(BaseLevel/3); bonus bBaseAtk,12*.@r; bonus bMatk,12*.@r;
bonus bMaxHP,2000; bonus bMaxSP,200; bonus bHealPower,15;