.@r = getequiprefinerycnt(EQI_HEAD_TOP); if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@r>=10) { bonus2 bSkillAtk,"CD_ARBITRIUM",(.@r-10)*12; bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",(.@r-10)*12; bonus2 bSkillAtk,"CD_DIVINUS_FLOS",(.@r-10)*12; }
.@r = getequiprefinerycnt(EQI_HEAD_TOP); if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@r>=10) { bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",(.@r-10)*12; bonus2 bSkillAtk,"ABC_ABYSS_FLAME",(.@r-10)*12; bonus2 bSkillAtk,"ABC_ABYSS_FLAME_ATK",(.@r-10)*12; }
.@r = getequiprefinerycnt(EQI_HEAD_TOP); if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@r>=10) { bonus2 bSkillAtk,"AG_ALL_BLOOM",(.@r-10)*12; bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK",(.@r-10)*12; bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK2",(.@r-10)*12; bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",(.@r-10)*12; }
.@r = getequiprefinerycnt(EQI_HEAD_TOP); if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@r>=10) { bonus2 bSkillAtk,"EM_LIGHTNING_LAND",(.@r-10)*12; bonus2 bSkillAtk,"EM_TERRA_DRIVE",(.@r-10)*12; }
.@r = getequiprefinerycnt(EQI_HEAD_TOP); if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@r>=10) { bonus2 bSkillAtk,"SS_ANKOKURYUUAKUMU",(.@r-10)*12; bonus2 bSkillAtk,"SS_ANTENPOU",(.@r-10)*12; }
.@r = getequiprefinerycnt(EQI_HEAD_TOP); if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@r>=10) { bonus2 bSkillAtk,"SOA_TALISMAN_OF_FOUR_BEARING_GOD",(.@r-10)*12; bonus2 bSkillAtk,"SOA_TALISMAN_OF_RED_PHOENIX",(.@r-10)*12; }
.@r = getequiprefinerycnt(EQI_HEAD_TOP); if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@r>=10) { bonus2 bSkillAtk,"HN_JUPITEL_THUNDER_STORM",(.@r-10)*12; bonus2 bSkillAtk,"HN_JACK_FROST_NOVA",(.@r-10)*12; }
.@r = getequiprefinerycnt(EQI_HEAD_TOP); if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@r>=10) { bonus2 bSkillAtk,"SH_HYUN_ROK_SPIRIT_POWER",(.@r-10)*12; bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",(.@r-10)*12; }
bonus bMaxHPrate,10;
bonus2 bMagicAtkEle,Ele_All,10;
bonus bDelayrate,-10;
bonus bSMatk,10;
bonus bMatkRate,10;