bonus bLongAtkRate,15; bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",45; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) { .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSkillCooldown,"SH_HOWLING_OF_CHUL_HO",-300; bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",.@sum; }
bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",45; bonus2 bMagicAtkEle,Ele_All,10; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) { .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSkillCooldown,"SH_HYUN_ROKS_BREEZE",-2000; bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",.@sum; }
bonus bLongAtkRate,15; bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",45; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) { .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSkillAtk,"SH_CHUL_HO_BATTERING",.@sum; bonus2 bSkillCooldown,"SH_CHUL_HO_SONIC_CLAW",150; if (getskilllv("SH_CHUL_HO_BATTERING") > 0) { bonus4 bAutoSpellOnSkill,"SH_CHUL_HO_SONIC_CLAW","SH_CHUL_HO_BATTERING",getskilllv("SH_CHUL_HO_BATTERING"),1000; } }