bonus bLongAtkRate,15; bonus2 bSkillAtk,"WH_GALESTORM",45; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) { .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSkillAtk,"SN_SHARPSHOOTING",2*.@sum; if (getskilllv("SN_SHARPSHOOTING") > 0) { bonus4 bAutoSpellOnSkill,"WH_CRESCIVE_BOLT","SN_SHARPSHOOTING",getskilllv("SN_SHARPSHOOTING"),1000; } }
bonus bLongAtkRate,15; bonus2 bSkillAtk,"WH_HAWKBOOMERANG",45; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) { .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSkillAtk,"WH_HAWKBOOMERANG",.@sum; if (getskilllv("WH_HAWKBOOMERANG") > 0) { bonus4 bAutoSpellOnSkill,"WH_HAWKRUSH","WH_HAWKBOOMERANG",getskilllv("WH_HAWKBOOMERANG"),500; } }
bonus bLongAtkRate,15; bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",15; if (getenchantgrade()>=ENCHANTGRADE_A) { bonus2 bSkillCooldown,"WH_GALESTORM",-150; bonus2 bSkillAtk,"WH_GALESTORM",15; }