bonus bPAtk,20; bonus bCritAtkRate,10*getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bAddClass,Class_Boss,10+(3*(getequiprefinerycnt(EQI_HEAD_TOP)/2));
bonus2 bAddClass,Class_Boss,5+(2*(getequiprefinerycnt(EQI_HEAD_TOP)/3));