.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"SG_SUN_WARM",5*(.@r/2); bonus2 bSkillAtk,"SG_MOON_WARM",5*(.@r/2); bonus2 bSkillAtk,"SG_STAR_WARM",5*(.@r/2);
if (BaseClass == Job_SuperNovice) { skill "RK_IGNITIONBREAK",5; bonus2 bSkillAtk,"RK_IGNITIONBREAK",7*(getequiprefinerycnt(EQI_HAND_R)/2); }