bonus bAspdRate,15; bonus2 bSubRace,RC_Player_Human,10; skill "PA_GOSPEL",1;
bonus bAspdRate,15; bonus2 bSubRace,RC_Player_Human,40; skill "PA_GOSPEL",1;
bonus bDelayrate,-30; if (eaclass()&EAJL_THIRD && BaseJob == Job_Crusader) bonus2 bSkillCooldown,"LG_EARTHDRIVE",-3000;