bonus2 bSkillCooldown,"GN_CART_TORNADO",-700;
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",20;
bonus bFixedCast,-100*(getskilllv("CR_ACIDDEMONSTRATION")/2);
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",15;
bonus2 bSkillAtk,"GN_CART_TORNADO",15;