bonus bVariableCastrate,-10;
bonus bAspd,1;
bonus2 bAddRace,RC_All,10; bonus2 bMagicAddRace,RC_All,10; autobonus "{ bonus bBaseAtk,200; }",30,10000,BF_WEAPON; autobonus "{ bonus bMatk,200; }",30,10000,BF_MAGIC;