bonus bSpeedRate,25;
bonus2 bSubRace,RC_Undead,4; bonus2 bSubRace,RC_Demon,4; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player_Human,3;
bonus bDelayrate,-10;
bonus bLongAtkRate,10;
bonus bUseSPrate,-10; bonus bMaxSPrate,10;
bonus2 bAddClass,Class_All,9; bonus bMatkRate,9; bonus2 bSubRace,RC_DemiHuman,5; if (getequiprefinerycnt(EQI_HEAD_TOP) >= 7) bonus2 bSubRace,RC_DemiHuman,5;
bonus bLongAtkDef,5; bonus bMagicAtkDef,5; bonus2 bSubRace,RC_DemiHuman,5; if (getequiprefinerycnt(EQI_HEAD_TOP) >= 7) bonus2 bSubRace,RC_DemiHuman,5;
bonus bVariableCastrate,-15; bonus2 bSubRace,RC_DemiHuman,5; if (getequiprefinerycnt(EQI_HEAD_TOP) >= 7) bonus2 bSubRace,RC_DemiHuman,5;
bonus bMaxHPrate,5; bonus2 bAddItemHealRate,547,10; bonus2 bSubRace,RC_DemiHuman,5; if (getequiprefinerycnt(EQI_HEAD_TOP) >= 7) bonus2 bSubRace,RC_DemiHuman,5;