.@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bSMatk,2; bonus bMatkRate,2; if (.@sum>=18) { bonus2 bMagicAtkEle,Ele_All,5; bonus2 bMagicAddSize,Size_All,10; }
.@sum = getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus bMatkRate,3; if (.@sum>=18) { bonus bSMatk,3; bonus bSpl,3; }