.@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus bAtkRate,3; if (.@sum>=18) { bonus bCRate,3; bonus bCrt,3; }
.@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bCRate,2; bonus bAtkRate,2; if (.@sum>=18) { bonus2 bAddSize,Size_All,10; bonus bCritAtkRate,5; }