.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R); bonus bAtkRate,1; if (.@sum >= 27) { bonus3 bAutoSpell,"AS_SONICBLOW",10,80; } else if (.@sum >= 21) { bonus3 bAutoSpell,"AS_SONICBLOW",7,40; }