{ [email protected] = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bSkillAtk,"KO_BAKURETSU",[email protected]/2; bonus2 bSkillAtk,"KO_HAPPOKUNAI",[email protected]/2; }