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{ [email protected] = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreMdefRaceRate,RC_All,[email protected]; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40[email protected]; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,[email protected]; }
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