.@r = getequiprefinerycnt(EQI_GARMENT);
if (.@r>=12) {
bonus2 bSubEle,Ele_Dark,50;
bonus2 bSubEle,Ele_Earth,50;
bonus2 bSubEle,Ele_Fire,50;
bonus2 bSubEle,Ele_Ghost,50;
bonus2 bSubEle,Ele_Holy,50;
bonus2 bSubEle,Ele_Poison,50;
bonus2 bSubEle,Ele_Undead,50;
bonus2 bSubEle,Ele_Water,50;
bonus2 bSubEle,Ele_Wind,50;
}
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