autobonus3 "{ bonus2 bSkillAtk,"RL_BANISHING_BUSTER",20; }",1000,60000,"RL_S_STORM";
autobonus3 "{ bonus2 bSkillAtk,"RL_BANISHING_BUSTER",40; }",1000,60000,"RL_S_STORM"; bonus2 bSkillCooldown,"RL_BANISHING_BUSTER",-1000;
autobonus3 "{ bonus2 bSkillAtk,"RL_BANISHING_BUSTER",60; }",1000,60000,"RL_S_STORM"; bonus2 bSkillCooldown,"RL_BANISHING_BUSTER",-1500;
if (getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_HEAD_TOP) >= 21) autobonus3 "{ bonus2 bSkillAtk,"RL_BANISHING_BUSTER",30; }",1000,10000,"RL_S_STORM";