bonus bStr,2; bonus bDef,5; bonus bMdef,5; if (BaseClass == Job_Swordman) bonus bDef,6;
bonus bDef,2-getequiprefinerycnt(EQI_HAND_L)-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getequiprefinerycnt(EQI_HAND_L)+getequiprefinerycnt(EQI_HEAD_TOP);