.@r = getequiprefinerycnt(EQI_HAND_L);
.@weapon = getequiprefinerycnt(EQI_HAND_R);
bonus3 bAutoSpell,"ASC_BREAKER",getskilllv("ASC_BREAKER"),400;
bonus bBaseAtk,15*(.@r+.@weapon/2);
bonus bAspdRate,5*(.@r+.@weapon/2);
if ((.@r + .@weapon) >= 20)
bonus2 bResEff,Eff_Stun,10000;
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