.@r = getequiprefinerycnt(EQI_HAND_L); if (.@r > 7) bonus2 bSkillCooldown,"WL_COMET",+20000+(.@r > 9 ? +20000 : 0);
bonus2 bMagicAddRace,RC_DemiHuman,50; bonus2 bMagicAddRace,RC_Player_Human,50;
bonus2 bMagicAddRace,RC_DemiHuman,-50; bonus2 bMagicAddRace,RC_Player_Human,-50;
bonus bMatkRate,10; bonus2 bMagicAddRace,RC_Angel,50; bonus2 bMagicAddRace,RC_DemiHuman,50;
bonus2 bMagicAddRace,RC_Player_Human,50;
bonus2 bMagicAddEle,Ele_Holy,15; bonus bMaxSPrate,25;
bonus bSMatk,10; bonus2 bMagicAddEle,Ele_All,10; bonus2 bSkillAtk,"CD_FRAMEN",15; bonus2 bSkillCooldown,"WL_TELEKINESIS_INTENSE",-120000;
bonus bMatk,100; bonus bMaxSPrate,50; bonus bMdef,20; bonus2 bMagicAddRace,RC_All,30;