bonus3 bAutoSpellWhenHit,"NPC_STONESKIN",1,100; /*Unknow Rate*/
bonus bAtkRate,15; bonus bMatkRate,15; skill "NPC_STONESKIN",2;
.@r = getequiprefinerycnt(EQI_ARMOR); skill "NPC_STONESKIN",1; bonus2 bSkillCooldown,"NPC_STONESKIN",-2000*.@r;
bonus bMaxHPrate,-100;