bonus2 bSkillAtk,"WM_METALICSOUND",50; bonus2 bSkillAtk,"WM_REVERBERATION",50;
autobonus "{ heal 2000,0; bonus2 bAddEle,Ele_Neutral,200; bonus2 bMagicAddEle,Ele_Neutral,200; }",20,6000,BF_WEAPON|BF_MAGIC,"{ active_transform 3073,6000; }";
bonus2 bAddClass,Class_All,7; bonus bLongAtkRate,20; bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;
bonus bAtkRate,7; bonus bLongAtkRate,20; bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;