bonus2 bSkillAtk,"AB_ADORAMUS",20;
bonus2 bSkillAtk,"AB_ADORAMUS",30; autobonus "{ bonus bNoGemStone; }",10,3000,BF_WEAPON;
bonus2 bSkillAtk,"AB_ADORAMUS",60; autobonus "{ bonus bNoGemStone; }",30,5000,BF_WEAPON;
if (getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_HEAD_TOP) >= 21) autobonus "{ bonus2 bSkillAtk,"AB_ADORAMUS",100; }",15,5000,BF_WEAPON|BF_MAGIC;